Subway Surfers is a staple for mobile games. Our team’s role has been to preserve what people love, whilst still surprising them with fun new features.
Role
Lead UI/UX Designer
UI, UX, play-testing, animations, line management, A/B testing, implementation
Responsibilities
I create and oversee features from beginning to end, solve obstacles related to live operations, manage a great team.
When?
2020 -
UI/UX for the most downloaded game of all time
Our UI/UX team strives to keep things simple. A strategy that focuses on low development cost through reusable systems and lean flows, robust pre-production, plenty of iteration, simple and clear usability for a wide range of players while still providing delight and playfulness.
I’m currently redesigning this part of the portfolio, please come back later for a more expanded page.
Check out my other stuff